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made by Sieuwert van Otterloo as part of his homepage. photographs: Gabriele Lorenzer. I have taken the pictures from the Ravensburger Junior Memory. Dear user,It takes a while to load the pictures. Press the buttons a couple of times to repaint the screen. After a short time you will see no gray blocks anymore, and then you can start to play. I will start this letter with the game rules, then I will discuss how to use the applet, and I will finish with some remarks about the making of the applet, for those who are interested in programming.Game rulesAt the very beginning of the game 72 cards lay face-down on the table. The current player opens a first card, and then a second card. If they show the same picture, the player may remove them from the table, he recieves a point, and this very same player can open two cards again. If he has opened two different cards, he must close them, and the next player can play. The game is finished if all cards are gone. The player with the most points (= the most cards) has won.How to play
ProgrammingThe source code of this applet is published at its own page. In this you will find a complete explanation of all of it. At this point I just have two remarks: If you want to have this applet at your own computer, you can download it. For the HTML file you must find the 'save as' button in your browser. For the other files: Just type them in as destination, and choose save file. You need the following files:
You can also download a zipfile containing anything.
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